🐉 Voidling Bound: All 9 Confirmed Species

📅 Updated: June 10, 2026 🐉 9 base species (all confirmed) 📋 Official Species Overview playlist

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    ⚠️ Launch Week — Last Verified: June 10, 2026

    All 9 base species are now confirmed through the official Hatchery Games YouTube "Species Overview" playlist — a series of 9 videos released in the week leading up to launch (June 1–9, 2026), each co-presented with Canadian Guy Eh. ✅ = confirmed from the official developer source. Ability details, evolution branch names, and attribute scaling numbers are balance values — check in-game for current stats.

    The Full Roster — 9 Base Species

    Voidling Bound has 9 base species (Steam store page). Each species has 31 evolution forms per species (RPGamer developer interview), branching across 2 primary evolution paths with 16 final evolutions and rare mutations (per official Species Overview videos).

    All 9 species were officially revealed through the Hatchery Games YouTube "Species Overview" playlist — 9 videos, each 6–10 minutes long, released daily from June 1 to June 9, 2026. This page summarizes the confirmed details from each video.

    Note: The Steam demo previously used the name "Glick" for the lizard starter. The official Species Overview video uses Gilick — this page uses the corrected name. Earlier sources (including our previous version) may have used "Glick."

    ✅ All 9 Confirmed Species

    Kwipeck 🐔 ✓ Official Species Overview

    OrganicPyroStarter

    Primary: Beak Minigun — long-range rapid-fire burst

    Secondary: Explosive bomb

    Playstyle: Nimble long-range DPS. Fast dodge, responsive shooter feel. Keep distance, strafe, fire.

    Evolution: Organic path — poison-sniper with damage-over-time. Pyro path — fire-based AoE and burn.

    Obtain: Starter choice (free demo + full game)

    📝 Source: Official Hatchery Games Species Overview (May 31, 2026) · Steam Demo · Pixelkin preview

    Gilick 🦎 ✓ Official Species Overview

    PyroCryoStarter

    Primary: Cone Blast — close-range shotgun spread

    Secondary: Defensive cyclone — blocks attacks + deals AoE elemental damage

    Playstyle: Aggressive short-range brawler. Jump into swarms, use wind barrier to parry, deal wide-area freeze/burn.

    Evolution: Cryo (freeze + shatter, effective vs robotic) or Fire (scorch + burn)

    Obtain: Starter choice (free demo + full game)

    📝 Source: Official Hatchery Games Species Overview (June 1, 2026) · Steam Demo · Pixelkin preview. Note: previously listed as "Glick" in demo/earlier sources — corrected to Gilick per official video.

    Kerapin ✓ Official Species Overview

    OrganicCryoMid Game

    Primary: Burst Rifle — rapid-fire ranged attacks

    Evolution: Bolla Blast (knockback-focused) or Snow Sling (ice projectiles — explode & freeze when stacked)

    Playstyle: Versatile mid-range fighter. Organic base element with branching into ice/knockback specialties.

    Obtain: Full game (not in demo). Specific location to be confirmed by community.

    📝 Source: Official Hatchery Games Species Overview (June 2, 2026) · RPGamer developer interview (April 2026)

    Gwigoon 🧬 ✓ Official Species Overview

    OrganicPlasmaSplicedEndgame

    Origin: Gene-crafted — created via Splicing Station from multiple gene sources. Master of self-replication.

    Playstyle: Uses clones in combat for devastating effects. Unique synergies through gene splicing.

    Obtain: Splicing Station (endgame system). Not found in the wild. Requires collecting specific gene fragments across multiple Voidlings.

    📝 Source: Official Hatchery Games Species Overview (June 3, 2026) · Monster Taming Direct reveal (Sept 2025)

    Anami 🔮 ✓ Official Species Overview

    CryoCyberMid Game

    Role: Agile harasser — fast mobility, homing attacks, hit-and-run specialist

    Primary: Homing projectiles — locks onto enemies, deals Cryo/Cyber elemental damage

    Playstyle: High-mobility skirmisher. Stay on the move, use homing attacks to pressure enemies from multiple angles. Low durability — don't facetank.

    Evolution: Cryo path — freeze + crowd control. Cyber path — tech-enhanced mobility and burst damage.

    Obtain: Full game

    📝 Source: Official Hatchery Games Species Overview (June 4, 2026) — 8,770 views

    Ur-Sek 🐻 ✓ Official Species Overview

    OrganicPlasmaStance-SwitcherMid Game

    Role: Two-form symbiotic pair — toggle between heavy-hitting Ur (slow, powerful) and fast Sek (nimble, rapid strikes). Fastest ultimate charge in the game.

    Evolution: Organic path — poison-based attrition. Plasma path — energy burst and AoE damage.

    Playstyle: High-skill-ceiling stance dancer. Switch forms based on the situation — Ur for burst damage on stunned enemies, Sek for mobility and chip damage. Described by community as "spider-bear."

    Obtain: Full game

    📝 Source: Official Hatchery Games Species Overview (June 5, 2026) — 12,000 views (most viewed)

    Nimiod 🕊️ ✓ Official Species Overview

    OrganicCyberAerialMid Game

    Primary: Hover — sustained aerial mobility with infinite stamina jumps

    Secondary: Turret network — deployable pylons that deal area damage

    Playstyle: Aerial turret specialist. Hover above enemies, deploy turret networks, teleport between positions. Unique among Voidlings — requires special enemy design to accommodate sustained flight.

    Evolution: Organic path — poison-turret synergy. Cyber path — enhanced mobility and teleportation.

    Obtain: Full game

    📝 Source: Official Hatchery Games Species Overview (June 6, 2026) · RPGamer developer interview (April 2026)

    Morfang 🦈 ✓ Official Species Overview

    PyroPlasma

    Role: "Ruthless apex predator" — savage close-range melee hunter

    Primary: Relentless melee attacks, devastating ambushes, burrowing underground

    Playstyle: Close-range berserker. Burrow to ambush, overwhelm with melee aggression. Community comparison: "Doom Slayer as a Voidling."

    Evolution: Pyro path — "burning engine of destruction." Plasma path — "cosmic nightmare." Also a "bleeding executioner" path. 16 final evolutions.

    Obtain: Full game

    📝 Source: Official Hatchery Games Species Overview (June 7, 2026) — 10,000 views

    Packuran 🪲 ✓ Official Species Overview

    PlasmaCyber

    Role: "Heavy-hitting laser bug" — the heaviest Voidling ever discovered

    Primary: Devastating radiation beams, kinetic attacks, continuous laser beams

    Secondary: Summon swarms of hatchlings, create miniature wormholes

    Playstyle: Heavy weapons platform. Combines radiation/beam attacks with minion summoning and battlefield control via wormholes.

    Evolution: Plasma path or Cyber path. 16 final evolutions.

    Obtain: Full game

    📝 Source: Official Hatchery Games Species Overview (June 8, 2026) — 11,000 views

    Confirmed Elements — All 6

    Based on the official Species Overview videos and post-launch community data, Voidling Bound has 6 elements:

    • Neutral — balanced against all factions, inflicts Bleed (stacking DoT up to 5 stacks)
    • Organic — strong vs Lesion-spawns and Ancients, weak vs Crystallines and GenBots. Status: Poison (up to 15 stacks). Kwipeck, Kerapin, Gwigoon, Ur-Sek, Nimiod base.
    • Cryo (Ice) — strong vs GenBots and Ancients, weak vs Lesion-spawns and Crystallines. Status: Frostbite (up to 5 stacks). Gilick, Kerapin, Anami evolution branches.
    • Pyro (Fire) — strong vs Lesion-spawns and Crystallines, weak vs GenBots and Ancients. Status: Burn (stacking DoT). Gilick, Kwipeck, Morfang evolution branches.
    • Plasma — effective against all factions. Status: Disintegrate (5+ stacks → overflow burst). Morfang, Packuran, Ur-Sek, Gwigoon evolution branches.
    • Cyber — strong vs GenBots and Crystallines, weak vs Lesion-spawns. Status: Static (5 stacks → massive burst). Packuran, Anami, Nimiod, Ur-Sek evolution branches.

    Note: Elemental weakness multipliers and exact damage values are balance numbers that may shift with patches. The effectiveness chart above is based on post-launch community testing (Destructoid, June 2026).

    Enemy Factions — Known Types

    Multiple enemy factions confirmed from the RPGamer developer interview and post-launch community data:

    Faction Type Weak To Source
    Lesion-spawns Corrupted organic — the primary parasitic threat across all planets Organic, Pyro RPGamer interview · Community testing
    Bulbous Swarm-type parasitic faction — overwhelms with numbers Organic (Poison DoT) RPGamer interview
    GenBot Robotic/mechanical — bullet-hell walls and projectiles Cryo (freeze + shatter), Cyber RPGamer interview · Pixelkin preview
    Crystallines Mineral-based enemies — high defense, resistant to Organic/Cryo Pyro, Cyber Community data (post-launch)
    Ancients Late-game faction — powerful, rare encounters Cryo, Plasma Community data (post-launch)

    Note: The RPGamer developer interview confirmed that additional factions beyond Bulbous and GenBot exist. The Lesion-spawns, Crystallines, and Ancients are being mapped by the community post-launch.

    Source Transparency

    The data on this page comes from:

    • Primary source: Official Hatchery Games YouTube "Species Overview" playlist — 9 videos released June 1–9, 2026, co-presented with Canadian Guy Eh. Each video is a 6–10 minute deep dive into one Voidling species.
    • Secondary sources (cross-verified): Steam store page (9 species), RPGamer developer interview (31 branches per species, enemy factions), Pixelkin demo preview (starter Voidlings), free Steam demo (Kwipeck/Gilick gameplay).
    • Not used: Wikipedia, Fandom wikis, user-generated tier lists, unverified forum posts.

    Some Species Overview videos are still being transcribed for their full ability/evolution details. Cards marked with partial descriptions will be updated as we complete the verification. If you spot something that doesn't match what's in the actual game, please leave a comment on our Steam Community post — we'll correct it.

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